Analog Clock

Write an object-based java program that displays an animated analog clock in a manner similar to the one shown here. Your program should consist of two classes, a "Clock" class, which extends either the GraphicsProgram class of the ACM libraries or the NoButtonsBreadboard class of the breadboards package, and a "Hand" class, which extends the GCompound class of the same.

Note, the video linked to above used the GraphicsProgram class. If you use the NoButtonsBreadboard class, your window may look slightly different. (It will have a text area at the top, for example.) Use the following 250 x 250 picture to draw the clock face (Hint: a GImage object will be helpful here.).